3D Artist, technical designer, robotics programmer and all-round maker of things for niche interests.
Freelance software and asset development.
- (1st place) Weekly CG Challenge 85 "Legendary Weapon" [https://goo.gl/9ZKict]
I am always available for contact, so let's be friends :)
Developing promotional eye-catching artworks to demonstrate hypothetical use-cases for the company's motion control systems, and accumulating statistics on the audience's demographics.
Website [ http://robomoco.com/ ]
Instagram [ https://www.instagram.com/robomoco/ ]
Twitter [ https://twitter.com/ROBOMOCO ]
Developing a python plug-in for Maya to convert animation data to be compatible with KUKA Robotics systems on export.
Sole proprietorship independent studio, with a primary focus on video game and interactive experience development.
Our Nation's Miner [ http://store.steampowered.com/app/360040/Our_Nations_Miner/ ]
Developing standalone software to convert digital animation exports to be compatible with KUKA Robotics systems, working hand-in-hand with VFX departments.