Tutorial / 13 October 2020

Realtime Shader Displacement for EEVEE in Blender

Hi everyone,

In this collaboration video with Ben (bbbn19), I show you a new freely-available technique for getting realtime shader displacement inside of EEVEE. The effect works by creating multiple layers of geometry to give the illusion of 3D depth. The effect can be controlled within the material nodes, giving you amazing amounts of control.

Thanks for watching and have a great day!